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One Outs
Toua Tokuchi is an athlete by profession, but a reckless gambler at heart. On the streets of Okinawa, he uses nothing but his wits and a "fastball" peaking at a mere 134 kmph to somehow achieve 499 wins in the game of "One Outs," a simplified version of baseball between the pitcher and one batter. Amazed by Toua's unique prowess on the mound, veteran slugger Hiromichi Kojima artfully scouts the pitcher for his long unsuccessful team, the Saikyou Saitama Lycaons. Kojima desperately hopes Toua will lead them to the championship; however, Tsuneo Saikawa, the mercenary owner of the Lycaons, sees the vastly talented pitcher as a threat to the income generated by the team. Rising to the challenge of swaying the owner, Toua suggests a one-of-a-kind "One Outs" contract: every out Toua pitches will earn him five million yen, but with every run he gives up, he will lose fifty million yen. Adapted from the manga by Shinobu Kaitani of Liar Game fame, One Outs documents the intense psychological battles between Toua and those around him. With millions of yen at stake, can a pitcher who has done nothing but gamble in a head-to-head imitation of baseball finally lead a real baseball team to victory? [Written by MAL Rewrite]
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Haikyuu Second Season
Following their participation at the Inter-High, the Karasuno High School volleyball team attempts to refocus their efforts, aiming to conquer the Spring tournament instead. When they receive an invitation from long-standing rival Nekoma High, Karasuno agrees to take part in a large training camp alongside many notable volleyball teams in Tokyo and even some national level players. By playing with some of the toughest teams in Japan, they hope not only to sharpen their skills, but also come up with new attacks that would strengthen them. Moreover, Hinata and Kageyama attempt to devise a more powerful weapon, one that could possibly break the sturdiest of blocks. Facing what may be their last chance at victory before the senior players graduate, the members of Karasuno's volleyball team must learn to settle their differences and train harder than ever if they hope to overcome formidable opponents old and new—including their archrival Aoba Jousai and its world-class setter Tooru Oikawa. [Written by MAL Rewrite]
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Inspired after watching a volleyball ace nicknamed "Little Giant" in action, small-statured Shouyou Hinata revives the volleyball club at his middle school. The newly-formed team even makes it to a tournament; however, their first match turns out to be their last when they are brutally squashed by the "King of the Court," Tobio Kageyama. Hinata vows to surpass Kageyama, and so after graduating from middle school, he joins Karasuno High School's volleyball team—only to find that his sworn rival, Kageyama, is now his teammate. Thanks to his short height, Hinata struggles to find his role on the team, even with his superior jumping power. Surprisingly, Kageyama has his own problems that only Hinata can help with, and learning to work together appears to be the only way for the team to be successful. Based on Haruichi Furudate's popular shounen manga of the same name, Haikyuu!! is an exhilarating and emotional sports comedy following two determined athletes as they attempt to patch a heated rivalry in order to make their high school volleyball team the best in Japan. [Written by MAL Rewrite]
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Kuroko Basuke 2
With the Interhigh Championship finally over, Seirin's basketball team refocuses their efforts, training harder than ever to get the chance to participate in the Winter Cup. Both Kuroko and Kagami see old friends walk back into their lives, providing a challenge both on and off the court. As new skills are developed and new alliances created, enemies from various teams—giants of high school basketball such as Yousen, Shuutoku and Touou—stand in the way of Seirin's steadfast attempts to get to the top. All of these schools prove to be formidable foes whose abilities progress exponentially, while Kuroko struggles to find a balance between his resolve to play as part of a team and his desire to win. With old wounds reopening, new challenges to face on the court, and a new set of foes—the "Uncrowned Kings"—vowing to defeat the new hopefuls, will Seirin ever be able to achieve their dream of beating the Generation of Miracles? [Written by MAL Rewrite]
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